Monster Hunter Wilds : Test du goulot d’étranglement CPU

In this little test video, i present how the full game Monster Hunter Wilds at its current version 1.020, is depending on CPU calculation/processing power and bottlenecked by it.

Capcom has announced in their latest Directors Letter, that the performance is depending on the CPU and its Bottleneck, with hinting that any performance improvement is mostly CPU related.

To test how much the games performance is hold back by that Bottleneck with CPU calculation/processing powers, different levels are tested that represent different CPU generations and their calculation/processing powers.

**How to test the CPU-Bottleneck based on CPU-Calculation performance alone?**

To assure no other system-components do affect the CPU-Bottleneck like RAM-DDR Type, PCIe Generation

or PCIe-Lane limitation for the GPU, the same System will be used but the CPU will be clocked to the same

level of performance as the reference CPU’s.

**How is the CPU performance score determet?**

The performance of the CPU is/was measured by the 1 minute Singlethread Benchmark Score

of the „System-Meeter-Bar“, performed by CPU separately. The SMB-Benchmark measures how often a

Specific list of operations, calculations and commands can be performed in a certain amount of time.

**What is the “System-Meeter-Bar” (SMB)?**

The SMB is a system data collection tool, system overview tool, benchmark and system report tool all in one.

You can use it for displaying an overview of your system, finding issues or testing the stability of your

system via the built-in benchmark tool, no matter where its used.

Infos & Download: [https://www.app-smb.com/](https://www.app-smb.com/)

**What is the test-system?**

CPU: AMD Ryzen 9 9900X (UC/OC)

Mobo: Asus Prime X670E Pro Wifi – BV:3265

RAM: 64GB (4x16GB) @ CL30 6000MT/s MCLK = UCLK

GPU: AMD Sapphire RX7900XTX Nitro+

NVMe: WD Black SN850X

OS: Windows 11 Pro 64bit 24H2

Screen: 1080P – 1920×1080

**What are the game settings for the test?**

To properly test the game with its native CPU-Bottleneck and GPU utilization, the test is based on native rendering with no upscaling and no frame generation.

1080P Native Rendering – 100% Render-Scaling – NO FSR/Framegeneration – Max Settings – High Raytracing

**What CPU-Performance levels get emulated/tested?**

**Low-Performance:**

SMB 1min \~ 230.000

AMD Ryzen 9 9900X @45%

Base Clock: 2,0 GHz

PBO Clock: 2,55 GHz

**Low-Performance CPU’s:**

Ryzen 5 3600(X)

Ryzen 7 3700(X)

Ryzen 7 3800(X)

Ryzen 9 3900(X)

Ryzen 5 4600H

Ryzen 7 4700H

Ryzen 7 4800H

Ryzen 5 5600

Ryzen 5 5600X

Ryzen 5 5800H

Core I5 10400

Core I5 10500

Core I5 10600(K)

Core I7 10700(K)

Core I9 10800F

Core I9 10900(K)F

Core I5 11600(KF)

Core I5 11500(T)

Core I5 11400(F)

Core I7 11700(KF)

Core I9 11900(KF)

**Medium-Performance:**

SMB 1min \~ 330.000

AMD Ryzen 9 9900X @65%

Base Clock: 2,86 GHz

PBO Clock: 3,62 GHz

**Medium-Performance CPU’s:**

Ryzen 7 5700(X3D)

Ryzen 5000(G)

Ryzen 7 5800(X)

Ryzen 9 5900(X)

Ryzen 7 5800(X3D)

Ryzen 9 5950(X)

Ryzen 5 6600H

Ryzen 5 7600(X)

Ryzen 7 7700(X)

Ryzen 7 7800(X)

Ryzen 7 6700H

Ryzen 7 6800H

Ryzen 9 6900HX

Ryzen 9 6980HX

Core I5 12400(F)

Core I5 12500(F)

Core I5 12600(K)

Core I7 12700(K)

Core I9 12900(KF)

Core I5 13500

Core I5 13400(F)

Core I5 13600(K)

Core I7 13700(K)

Core I9 13900(K)

**High-Performance:**

SMB 1min \~ 530.000

AMD Ryzen 9 9900X @100%

Base Clock: 4,4 GHz

PBO Clock: 5,65 GHz

**High-Performance CPU’s:**

Ryzen 7 7800X3D

Ryzen 9 7900(X3D)

Ryzen 9 7950(X3D)

Ryzen 5 9600(X)

Ryzen 7 9700X

Ryzen 7 9800X3D

Ryzen 9 9900(X3D)

Ryzen 9 9950(X3D)

Core I5 14400(FT)

Core I5 14500(FT)

Core I5 14600(FT)

Core I7 14700(FT)

Core I9 14900(FT)

Core Ultra 5 245(KF)

Core Ultra 7 265(KF)

Core Ultra 7 265K

Core Ultra 9 285K

**Low CPU Performance (230.000 SMB)**

Windward Plains Avg.: 51

Scarlet Forest Avg.: 45

Oilwell Basin Avg.: 47

Windward Plains 1% low.: 29

Scarlet Forest 1% low: 25

Oilwell Basin 1% low: 24

**Medium CPU Performance (330.000 SMB)**

Windward Plains Avg.: 64

Scarlet Forest Avg.: 62

Oilwell Basin Avg.: 57

Windward Plains 1% low.: 39

Scarlet Forest 1% low: 35

Oilwell Basin 1% low: 34

**High CPU Performance (530.000 SMB)**

Windward Plains Avg.: 82

Scarlet Forest Avg.: 80

Oilwell Basin Avg.: 77

Windward Plains 1% low.: 58

Scarlet Forest 1% low: 55

Oilwell Basin 1% low: 52

**Timestamps:**

00:00 – 00:35 Intro + Developer Letter

00:36 – 01:05 Test-Environment/Game Settings/Test Methods

01:06 – 04:18 Windward Plains

04:19 – 06:14 Scarlet Forest

06:15 – 07:58 Oilwell Basin

07:59 – 08:10 Test Result Overview

Capcom did not lie about the massive bottleneck that the CPU is putting on the game. If you want the best performance for this game you should use a CPU of the current generation or you will have quite the cut performance, no matter the hardware.

6 replies

  1. Madison Diaz · 2 weeks ago

    Combien de performances supplémentaires le 9700X obtiendrait-il avec une mémoire haute vitesse à faible latence et un overclocking ?

    1. David Herrera · 2 weeks ago

      définitivement dans la gamme de performance de 530 000 points en single-thread (voir la vidéo pour exemple)

  2. Isaiah Lambert · 2 weeks ago

    Le Ryzen 5 5600X est un processeur aux performances faibles pour ce jeu.

    Je sais que nous en sommes déjà à la série 9000, mais cela signifie simplement que je dois dépenser plus d’argent pour acheter une nouvelle configuration afin de l’atteindre.

  3. Jade Durand · 2 weeks ago

    Seulement 80 fps en moyenne, même avec une configuration très performante en 1080p sans génération d’images, c’est un peu triste.

    1. David Herrera · 1 week ago

      « Est-ce qu’il peut faire tourner MH: Wilds ? C’est le Crysis de notre époque xD »

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